taiHEN
1.0
CFW framework for PS Vita
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A patch containing either a hook chain or an injection. More...
#include <taihen_internal.h>
Data Fields | |
uint32_t | sce_reserved [2] |
used by SCE object system | |
union { | |
struct _tai_inject inject | |
Inject data. | |
struct _tai_hook_list hooks | |
Hook chain data. | |
} | data |
tai_patch_type_t | type |
Type of patch (hook chain or injection) | |
SceUID | uid |
Kernel object id of this object. | |
SceUID | pid |
Process owning this object. | |
uintptr_t | addr |
Address being patched. | |
size_t | size |
Size of the patch. | |
struct _tai_patch * | next |
Next patch in the linked list for this process. | |
struct slab_chain * | slab |
Slab chain for this process (copied from the owner tai_proc_t ) | |
A patch containing either a hook chain or an injection.
Definition at line 78 of file taihen_internal.h.